Ashen Empires: a beginner's route

Trades: potions, food and the rest

Each section answers the same five questions in the same order: is it for you, how to start, how to level, what it makes that a character of level 1 to 50 wants, and which quests feed it.

Two rules hold for everything you eat or drink, by the wiki's page on foods: one food and one drink can be active at a time, and taking a second food replaces the first. Since September 2022 a food lasts 30 minutes and a brewed drink 60. What food and drink add does not count towards what gear asks of you (Help Menu).

Prices given as "priced at" are the value in the game's item table. What a shop asks moves with your standing.

Alchemy, with Foraging

Alchemy turns parts of creatures and one plant into potions. For a mage it is the natural first trade: it leans on Intelligence, and its main ingredient has to be enchanted with a Nature spell. For anyone else it is a detour, because magic shops sell potions (Help Menu), a Potion of Minor Healing is priced at 25 gold, and quests hand out the better ones in tens (30 Potions of Greater Healing from "Sting Operation" in Krog alone).

How to start

You need Price Where
Alchemist's Mortar 939 Magic shops: Valinor 783,114; Krog 3121,3768; Silvest 1101,1359; Whisperdale 403,3435; Lotor's Summer Palace 756,677
Alchemy Guidebook (optional) 50 The same shops, on Valinor too. It holds the five recipes below skill 15
A cauldron Free to use "In almost every magic shop", by Dragoneer's Den. Click it to light it
Foraging Stick 175 Farm shops. The Farming trainer on Valinor gives one
A wand and a Rune of Nature The Nature trainer on Valinor gives both
  1. Forage Bloodroot: click the stick, then a bush or a patch of flowers. Keep at one spot until the game says there is nothing left. Bloodroot can be planted too, and Cave Slugs (level 11) drop it.
  2. Enchant it. Plain Bloodroot does not work in a recipe. Cast Enchant Flora, a Nature spell that needs only the Rune of Nature, on it.
  3. Click each ingredient, then the mortar. Then click the mortar and the lit cauldron, and wait.

The mortar is the one real cost. Our reading: on Valinor, where quests pay 100 gold at a time, a character who is not a mage is better off waiting for the mainland.

Levelling. The recipe levels are AE Database's, and they agree with the game's own Alchemy guidebook since the patch of September 2022 moved every minor potion to 14 or below. The wiki's table and Dragoneer's Den still show the older recipes for two of them. The ladder is our reading of those levels, chosen for cheap ingredients. Nobody has written down a tested one, and no source says that a harder recipe pays more experience.

Skill Make Needs Why
0 to 6 Potion of Minor Healing 1 Ear of Bat (Bats, level 1), 1 Enchanted Bloodroot The only recipe at 0, and you will drink them
6 to 10 Potion of Cure Minor Poison The same, and 1 Scorpion Sting (Scorpions, level 5) One more ingredient, from a level 5 creature
10 to 14 Potion of Minor Poison 2 Ant Legs (Fire Ants, level 8), 1 Scorpion Sting No Bloodroot, so no foraging and no spell. From 10 the Alchemy Taskmaster is open
14 to 22 Potion of Minor Repair 1 Rat Tail (Rats, level 1; Krog Rats, 11), 2 Warg Teeth (Wargs, level 14) No Bloodroot either, and you use every one
22 to 44 Potion of Healing 1 Ear of Bat, 2 Enchanted Bloodroot 250 health for two Bloodroot: the potion worth making in bulk
44 to 52 Blood Bandage 1 Enchanted Bloodroot, 1 Torn Silk Bandage (dropped by some 90 kinds of creature, from level 5) One Bloodroot each
52 on Potion of Greater Healing 3 Enchanted Bloodroot, 1 Shambleweed (Shamblers, level 22; Swamp Slugs, 27) 550 health, from ingredients of level 22 creatures

Three recipes in that range look tempting and are out of reach: the Potion of Tanning (20) and the Acid Potion (32) need Sulphur, which takes Mining 45, and the Potion of Stamina (24) needs Mandrake, which takes Foraging 70.

What it makes for level 1 to 50. Effects from the game's item table unless said otherwise.

Potion Skill What it does Needs
Potion of Minor Healing 0 +75 health 1 Ear of Bat, 1 Enchanted Bloodroot
Potion of Minor Stamina 4 +50 stamina 1 Bear Claw (Small Grizzly Bears, level 8), 2 Toad Eyes (Plague Toads, 11)
Potion of Cure Minor Poison 6 Cures weak poison (AE Database) 1 Ear of Bat, 1 Enchanted Bloodroot, 1 Scorpion Sting
Potion of Cure Minor Disease 8 Cures weak disease (AE Database) 1 Ant Leg, 1 Enchanted Bloodroot, 1 Scorpion Sting
Potion of Minor Repair 14 Gives 50 health back to a piece of gear (AE Database) 1 Rat Tail, 2 Warg Teeth
Potion of Healing 22 +250 health 1 Ear of Bat, 2 Enchanted Bloodroot
Potion of Cure Poison 26 Cures ordinary poison (AE Database) 2 Ears of Bat, 3 Enchanted Bloodroot, 2 Scorpion Stings
Potion of Cure Disease 28 Cures ordinary disease (AE Database) 2 Deadroot (Deadwillow Roots, level 24), 3 Enchanted Bloodroot, 1 Torn Silk Bandage
Potion of Plant Growth 30 Crops grow faster (AE Database) 1 Deadroot, 1 Shambleweed, 1 Toad Eye
Blood Bandage 44 Heals and cures, with +20 First Aid 1 Enchanted Bloodroot, 1 Torn Silk Bandage
Potion of Greater Healing 52 +550 health 3 Enchanted Bloodroot, 1 Shambleweed

Beyond 50, by AE Database's levels: Potion of Repair (64, +125 to an item), Superior Repair (74, +275) and Greater Repair (84, +600); Greater Stamina (80, +325); the unguents that turn plain ammunition into flame, frost, poison or disease ammunition (36 to 68); the Oil of Restoration (92), which raises a dead player; Dragons Essence (94: +10 Str, -10 Con, health and stamina regeneration, on top of a food); and the Potion of Immaculate Restoration (100: +625 health and cures everything). Their ingredients come from giants, trolls, wyverns and dragons.

Foraging has its own ladder, from AE Database and the patch notes. Anything not listed is found at level 0.

Foraging Opens Used for
0 Bloodroot, grapes, pecans, the seeds of every common crop Alchemy, farming
20 The Heavy Foraging Stick (+10) can be used
25 Malacinth Seed Malacinth cloth for tailors
35 Dolas Fern
45 Wild Mushrooms; the Enchanted Foraging Stick (+20) A food: +6 Int, with a chance to poison you
55 Raw Mushroom Steak Roasts into +3 Int +3 Dex
70 Bitterwood Ash, Mandrake Seed, in Hell and the Badlands The stamina and repair potions
90 Luna Root

Quests that feed it

Quest Where What Gives
The Alchemist's ApprenticeAE Guides · WikiAlchemist Baki, Valinor (781,115)2 Blue Topaz, as often as you likeA Potion of Minor Healing each time
4 pictures of The Alchemist's Apprentice
Quite EntrancedAE Guides · WikiEtrois, Silvest, by the tanning vatsForage 43 Bloodroot, then 23 Scorpion Stings, 13 Toad EyesPool, and the Mystic Orb of Alchemy. It pays nothing into Alchemy itself, but the 43 Bloodroot are your Foraging start
7 pictures of Quite Entranced
Unusual ScienceWikiOzial, mage shop of Ringhaven Citadel (Talazar's Revenge)Four trophies from creatures of the far north, wyverns and frost giants among them121,000 Alchemy experience by the wiki, and the recipe of the Tonic of Frost Resistance. Far beyond a beginner

Cooking: Roasting, Mixing and Baking

Cooking is three skills. Roasting turns raw meat and fish into food over any fire. Mixing makes dough in a bowl, and Baking turns the dough into bread, cake or pie in an oven. Roasting is for everyone from the first hour: it needs no tool and the meat falls out of what you kill anyway. Mixing and Baking are worth it once you grow your own wheat, or if you want the pies, which are the only cheap food that also speeds up your stamina.

How to start

The Cooking trainer on Valinor (753,104) gives the whole kit for nothing: bowl, spoon, a full bucket, one bag of flour and two books. His six tasks are the best first lessons: 10 bread doughs, 10 cooked spider legs, 10 loaves of plain bread, 5 baked biscuits, 10 cooked chicken legs, and then Frump the Cook for his spoon.

You need Price Where
Mixing Bowl, Mixing Spoon 18 and 13 Taverns ("food and cooking supplies", Help Menu). A carpenter can make the bowl at level 2
Empty Bucket 75 Shops; a carpenter can make one (Dragoneer's Den). Fill it at a well; a full bucket serves four recipes
Flour Bag 8 On Valinor the provisioner at 734,115 (AE Guides); or mill your own
Empty Milk Bottle Provisioners. Click a cow, then the bottle. A full bottle serves four recipes
Eggs 4 Click a chicken, or buy them
Cake Knife 45 "Store bought", by Dragoneer's Den. Pies and cakes must be cut before they can be eaten
An oven Free to use In pubs, taverns and general stores. Click it to light it
A mill Free to use "In most towns". It grinds wheat, sugar cane and cinnamon
A fire, for roasting 2 for a piece of Kindling An oven, a campfire, or the Nature spell Ignite

To roast, click the raw meat, then the fire. To mix, click each ingredient and then the bowl, then the spoon and then the bowl. To bake, click the dough and then the lit oven. Up to five pieces can go in at once. A failed mix destroys the ingredients.

Levelling. Here the sources fail. AE Database and the wiki list every Mixing recipe at level 0, and Dragoneer's Den says in so many words that "there is not a posted list of level requirements". The game's Cooking guidebook says only that "some dishes are harder to mix and bake than others" and that bread is the easiest. So the ladder is ordered by the number of ingredients, which is our guess at difficulty, and by cost.

Stage Make Needs Why
Roasting, from the start Whatever meat you loot Spider legs, bat wings, snake meat, chicken legs, later bear meat and beef Free
Mixing and Baking, first Plain Bread 1 flour, 1 water The game's own "easiest"; 8 gold a loaf
Then The one-fruit breads Bread, and 1 grape, pecan, banana, cherry or bag of cinnamon Grapes and pecans are foraged at level 0
Then Cooked Crescent, Baked Roll, Biscuits Flour with egg, milk or both Eggs and milk cost nothing but the walk
Last Pies and cake Flour, sugar, an egg, water and 3 fruits Sugar is priced at 83 a bag; grow sugar cane and one cane mills into 6 bags, by Dragoneer's Den

There is no Taskmaster for any of the three skills. "Honest Work", the third farming quest of Silvest, pays into Mixing and Baking for 37 loaves of Raisin Bread.

What it makes for level 1 to 50. All from the game's item table; each lasts 30 minutes. No source gives a skill level for any of them.

Food What it adds Needs For
Cooked Bear Meat +5 Str Roast Bear Meat (Small Grizzly Bears, level 8; Brown Bears, 23) Warriors, from level 8
Cooked Striped Thod +4 Str Roast the fish Warriors
Cooked Red Fleming +4 Dex Roast the fish Archers
Cooked Rabbit Meat +3 Dex Roast Archers
Cooked Bluefin +4 Int Roast the fish Mages
Cooked Chicken Leg +3 Int Roast Mages, on Valinor
Cooked Greely +4 Con Roast the fish Anyone
Cooked Casucs +1 Dex, +1 stamina regeneration Roast the fish Anyone short of stamina
Raisin Bread +5 Str Flour, water, 1 grape Warriors
Cinnamon Twists +6 Str Flour, water, cinnamon, sugar Warriors
Cornbread +6 Str +4 Con Flour, milk, 2 corn Warriors
Nut Bread +5 Dex Flour, water, 1 pecan Archers
Cooked Crescent +6 Dex Flour, egg, milk Archers
Banana Bread +5 Int Flour, water, 1 banana Mages
Cinnamon Bread +5 Con, +50 health Flour, water, cinnamon Anyone
Cherry, Apple, Banana Pie Slice +6 Str, +6 Dex, +6 Int; each with +1 stamina regeneration Flour, sugar, egg, water, 3 fruits (apple pie also cinnamon) The best cheap food for each build
Orange Tart Slice +4 Str +4 Dex +4 Int Flour, sugar, egg, water, 3 oranges Mixed builds
Knoll's Lemon Meringue +5 Str +5 Con, +1 stamina regeneration Flour, sugar, egg, water, 3 lemons Warriors
Slice of Cake +6 Con, +1 stamina regeneration 2 flour, sugar, 3 eggs, milk, water Anyone
Lemonade +10 health regeneration Water, sugar, 1 lemon. Mixed only, not baked Anyone

Beyond 50, and with expansions: Large Crab Stew (+12 Con, +20 health regeneration; crab meat from Small Crabs of level 28 and up), Crab Bisque (+5 Dex +6 Con +5 Sailing), the roasted fish of Sands of Creation, and Era's Creamed Oysters (+6 Str +4 Dex +6 Con, +2 stamina regeneration), which needs a Chefs Cap to mix.

If you would rather not cook: since August 2025 taverns sell "new base and mid level" food for low characters.

Quests that feed it: the Cooking trainer on Valinor (about 6,200 pool over the first five tasks, by AE Guides; his last reward is not recorded); "Hole of Tears" in Krog asks for 5 Cooked Spider Legs; "Honest Work" in Silvest, as above.

Brewing

Brewing makes drinks in a kettle. A drink lasts an hour, twice as long as a food, and by the wiki it runs beside a food, so it is a second bonus on top of the first. Every recipe but one is listed at level 0 by AE Database and the wiki, so a beginner can brew the best ale on the first day; what stands in the way is the price of sugar and, for most strong brews, a loss of Intelligence. Worth a look for a warrior or an archer with gold to spare. For a mage there is Teylan Ale.

How to start

You need Price Where
Brewkettle 350 "Most pubs", by Dragoneer's Den and the wiki
Bucket of water 75 for the bucket A quarter bucket per brew
Yeast Packet, Aroma, Bitterness and Flavor Hops, Malt Syrup 10, 20, 40, 60, 50 Pubs
Sugar Bag 83 Pubs, or mill sugar cane: 6 bags a cane
Wheat Malt Syrup, Barley Malt Syrup Priced at 112 and 99 By Dragoneer's Den, made by combining Wheat Grain or Cut Barley with Malt Syrup
Honey Malt Priced at 80 By Dragoneer's Den, honey combined with Malt Syrup
An oven Free to use Pubs and taverns. Since January 2026 a Camp Stove works too

Put water into the kettle, add the syrup and the hops, then the sugar and the yeast, and heat the kettle in a lit oven. By the game's book The Art of Brewing one kettle gives 12 to 24 pints.

Levelling. With all recipes at level 0 there is no ladder to climb, only a cheapest brew. Our reading:

Stage Make Needs, with the table's prices Why
1 to 10 Krog Pride Water, 1 Malt Syrup, 1 Aroma Hops, 1 Sugar Bag, 1 Yeast Packet: 163 gold The cheapest kettle; everything comes from the pub
10 on Whatever the Brewing Taskmaster asks He stands in Lotor's Summer Palace at 846,732, beside a pub
When you farm Lotor's Pale Ale, Maraket Bitter Wheat Malt Syrup from your own wheat, sugar from your own cane The brews without a drawback

What it makes for level 1 to 50. From the game's item table; each lasts 60 minutes.

Drink What it adds Needs beside water
Krog Pride +2 Str +2 Con 1 Malt Syrup, 1 Aroma Hops, 1 sugar, 1 yeast
Lotors Pale Ale +5 Str 1 Wheat Malt Syrup, 1 Aroma Hops, 1 sugar, 3 yeast
Sam's Devil Brew +7 Str, -3 Int 1 Barley Malt Syrup, 1 Flavor Hops, 2 sugar, 2 yeast
Jeel Old Peculiar +6 Str +3 Con, -3 Int 1 Barley Malt Syrup, 1 Bitterness Hops, 1 sugar, 2 yeast
Parian Stout +5 Str +4 Con, -3 Int 1 Malt Syrup, 1 Flavor Hops, 1 sugar, 2 yeast
Hobgoblin Strong Ale +5 Str +5 Con, -5 Int 2 Malt Syrup, 1 Bitterness Hops, 2 sugar, 3 yeast
Maraket Bitter +4 Dex +2 Con 1 Wheat Malt Syrup (the wiki says 2), 1 Bitterness Hops, 2 sugar, 1 yeast
Chlera Hard Cider +7 Dex, +1 stamina regeneration, -3 Int 3 apples, 1 Flavor Hops, 2 sugar, 3 yeast
Autumn Dry Spirit +5 Dex +3 Int, -2 Str 3 grapes, 1 Flavor Hops, 1 sugar, 2 yeast
Teylan Ale +7 Int, -3 Con 1 Honey Malt, 1 Bitterness Hops, 1 sugar, 1 yeast
Traditional Honey Mead +6 Con 2 Honey Malt, 1 Aroma Hops, 1 sugar, 2 yeast

Parian Stout is the bargain for a warrior: it is made of pub goods only, costs 213 gold a kettle, and a warrior does not miss the Intelligence. Chlera Hard Cider is the archer's, with apples you grow.

Beyond 50: Rahura Dark Ale (+8 Con +3 Str, -6 Int), Hathors Red Wine (+8 Int +3 Con, -5 Dex) and Khafra Yrp belong to Sands of Creation, Northern Frost Mead to Talazar's Revenge, and Dragons Breath (+12 Dex, skill 92) needs the blood of dragons.

By the wiki, drinking too much makes you drunk, which costs a large part of your stamina. It does not say how much is too much.

Quests that feed it: none that we found. By an old page of Dragoneer's Den the recipe books lie in the towns the brews are named for (Krog Pride in the pub of Krog, Jeel Old Peculiar in the back room of the pub in Jeel, and so on); the recipes above are complete without them.

Farming: Foraging, Planting and Harvesting

Farming is three skills that follow a plant: Foraging finds seeds, Planting puts them into a field and picks the crop, Harvesting cuts the four crops that need a scythe (wheat, sugar cane, barley, cinnamon). It makes nothing you use directly except fruit; it feeds Cooking, Brewing, Alchemy and Tailoring. Take it up if you do one of those in earnest, or for the gold: since May 2022 crops sell for more. The Farming trainer on Valinor is worth it for everybody.

How to start

The Farming trainer on Valinor (772,114) gives the tools and six tasks: forage 2 tomato seeds and 5 orange seeds, plant a seed, harvest 10 wheat grains and a cinnamon bundle, and kill the Goblin Farmer for his stick. The reward is a Storage Crate (24 slots).

You need Price Where
Foraging Stick 175 Farm shops: Krog 3145,3781; Silvest 1079,1380; Whisperdale 366,3456; Lotor's Summer Palace 860,713
Shovel 175 The same
Farm Scythe 80 The same
Seeds 5 to 48 each; wheat 20 The same, or foraged
Farmland The ploughed fields on the edge of most towns
A mill Free to use In most towns
  1. Dig: click the shovel, then a furrow.
  2. Plant: click the seed or the fruit, then the hole. A failure loses both.
  3. Wait for "One of your crops is ready to harvest".
  4. Pick: click the plant, or press Space to pick every ripe plant of yours nearby. For the four scythe crops, click the scythe, then the plant.
  5. Mill wheat, sugar cane and cinnamon by clicking the bundle, then the mill's hopper. By Dragoneer's Den one Wheat Grain gives 7 bags of flour, one Sugar Cane 6 of sugar, one Cinnamon Bundle 6 of cinnamon.

Levelling. Few levels are written down: AE Database lists every common crop at 0. The rest is from the game's Farming guidebook and the farming patch of 7 May 2022, and the order is our reading.

Skill Do Why
Foraging, from 0 Forage every bush you pass; clean a spot out before you move on Seeds for everything else, and Bloodroot
Planting, from 0 Grapes, pecans and wheat "The easiest crops to start with", says the guidebook
Planting, always Plant seeds, not fruit Since 2022 a seed pays more experience than the fruit, and a harder crop more than an easy one
Harvesting, from 0 Wheat first, then sugar cane Flour for every recipe; sugar is what costs gold in baking and brewing
At 10 The Farming Taskmaster By a patch note of 2021 his foraging task asks for a number of seeds of any kind. Which of the three skills has to be at 10 is not stated
Planting 25 Malacinth The first crop with a level, wanted by tailors
Later Lunar Flax at 55, Mandrake at 70

Three things speed it up. Fertilizer: grind shells or bones in a mill, put the meal in an empty bucket, plant the slop, and spread the sacks you dig up on fresh seeds for a bigger crop. The Nature spell Bless Fields, which needs only a Rune of Nature, shortens the growing time. So does a Potion of Plant Growth.

What it gives a character of level 1 to 50

Crop Use
Bloodroot Every healing potion
Wheat Flour: bread, pies, and Wheat Malt Syrup for ale
Sugar cane Sugar: pies and every brew
Grapes (+3 Str), pecans (+3 Int), cherries (+2 Dex), apples (+2 Con) Eaten raw as a small food, or baked
Potatoes (+50 health), limes (+25 health) The same
Cotton String and cloth for tailors
Barrel of Apples, Prize Tomato, White or Black Rose Rare crops that sell well; a small chance when the seed got Rich Fertilizer

Quests that feed it. "Fine Land" and the 24 quests after it, 25 in all by the patch note, begin with Stratton in the Silvest farm shop (1079,1380); the Silvest chapter covers the first three. What matters here:

Fishing, or Fly-casting

Fishing is one skill, which the game calls Fly-casting. You stand by water, click the pole and click the water. It is the calmest way to feed yourself, the six common fish cover all four attributes, and five levels of it open Paezer's quests in Whisperdale, whose first reward is the Tackle Box. Yes for a beginner, at least that far.

How to start

You need Price Where
Fishing Pole 150 Shipyards ("fishing equipment", Help Menu): Whisperdale 339,3479, beside Paezer (345,3484); Maraket 3090,4020; Lotor's Summer Palace 790,593. By Dragoneer's Den one can be made from logs and strung with a string
Water By Dragoneer's Den, any blue water. When a spot is fished out the game tells you; move on
A fire To roast the catch

Later tools: the Casting Pole (Talazar's Revenge; priced at 600, or free from "Oyster Chowder" in Valmond) reaches further; the Oyster Bucket needs Talazar's Revenge and the Lobster Trap Tides of Fate; a Casting Net takes several fish at once from Fly-casting 40.

Levelling. AE Database lists every fish at level 0, so there is nothing to choose: fish, and let Paezer's quests carry you. The arithmetic in the last column is ours, from the chart of Dragoneer's Den.

Needs Fly-casting Do Pays (wiki) Skill after it, if you started it at 5
Nothing "Spice It Up" in Silvest: 50 Bluefin at the docks (1133,1472) 500 gold Paezer wants 5 next; keep fishing until you have it
5 "Fishing for Friends": out-fish Paezer for five minutes, then 30 of one kind of fish for Mizzander 20,000 and 33,000 experience, the Tackle Box 14
Not stated "Adventure Bites": four trophies from Wargs, Flesh Blobs, Blue Triddles and a Spider Queen 55,000 experience, a Fishing Lure 18
Not stated "An Elaborate Game": bottles from wells and ponds as far as Gulley and Redwake The Fishing Vest (+10)
20 Messages in a Bottle start to come up: small fishing quests you can repeat
30, 40, 50, 60 Parts 4 to 7 of Paezer's line, one level each

Save your fish from the first cast: which kind Mizzander wants differs from character to character.

What it gives a character of level 1 to 50. From the game's item table; each lasts 30 minutes once roasted.

Fish Roasted, it adds For
Striped Thod +4 Str Warriors
Red Fleming +4 Dex Archers
Bluefin +4 Int Mages
Greely +4 Con Anyone
Purker +2 Int +2 Con Mages
Casucs +1 Dex, +1 stamina regeneration Anyone short of stamina

Beyond 50: the ten fish of Sands of Creation, which need Golih's Cane Pole (from "Small Favors", Fly-casting 35); oysters for pearls, which runecrafters need; lobsters; and treasure maps at the end of Paezer's line, at Fly-casting 90.

Quests that feed it: the ones in the table. "Gone Fishing" in Gulley is an errand with a fishing pole, not a fishing quest. There is a fishing contest too: a judge stands in Lotor's Summer Palace (794,622), and since 2024 players can start a two-hour contest for 10 event tickets.

Runecrafting

Runecrafting grinds gems into crystals and makes runes and totems out of them. It needs the Sands of Creation expansion, so for most beginners the answer is no. If you own the expansion it is better than it looks: the first totems are made at skill 5 to 20 from gems that creatures of level 7 to 20 drop, and a mage can make the runes he burns.

How to start

You need Price Where
Gem Mortar 450 No source says who sells the tools. The map marks two runecrafting shops: Panteo's in Lotor's Summer Palace (789,660) and Rin Flacol's in Roycroft (2468,2373)
Runecrafting Tool 250 For runes
Totem Mold 1,200 For totems
A Runecrafting Table Free to use By Dragoneer's Den, in every town of Sands of Creation and in Lotor's Summer Palace
Gems Dropped (below), or mined

Gems go into the mortar and the mortar is used on the table to make a crystal. Crystals and the tool make a rune; crystals in the mold make a totem.

Levelling. Levels are AE Database's, and the wiki and Dragoneer's Den agree with them; for the runes the game's own recipe table agrees too. The order is our reading.

Skill Make Needs Why
0 to 5 The four plain crystals Green: 1 Amethyst, 1 Topaz. Red: 2 Garnet, 1 Hematite. Yellow: 2 Garnet, 2 Topaz. Blue: 2 Blue Topaz, 1 Garnet Everything else is made of these. Green takes the fewest gems
0 to 5 Runes of Body, Mind, Nature, Soul 2 crystals of the matching colour A mage uses them up
5 Totem of Triddle Strength 2 Green, 2 Red The first totem
10 Totem of the Bear's Will; the Runecrafting Taskmaster 2 Blue, 2 Yellow
15 Totem of the Nimble Kobold 2 Blue, 2 Red
20 Totem of Mental Clarity 2 Green, 2 Yellow
30 to 45 The +10 totems Sky Crystals (2 Diamonds, 3 Sapphires) and Dark Crystals (2 Black Pearls, 2 Hematite) Diamonds are priced at 2,000 each: this is where it turns costly

The plain gems drop from Filthy Sludge (level 7), Viscous Mold (12), Kobold Brigands (16), Termigon Workers (20) and sixty and more kinds of creature above them, by AE Database. Blue Topaz drops from the Triddles of Valinor.

What it makes for level 1 to 50. Effects from AE Database, which the wiki and Dragoneer's Den match except where noted.

Totem Skill What it does Needs
Totem of Triddle Strength 5 +5 Str 2 Green, 2 Red
Totem of the Bear's Will 10 +5 Con 2 Blue, 2 Yellow
Totem of the Nimble Kobold 15 +5 Dex 2 Blue, 2 Red
Totem of Mental Clarity 20 +5 Int 2 Green, 2 Yellow
Totem of the Druid, Wizard, Necromancer, Cleric 25, 30, 35, 40 +5 to Nature, Mind, Soul or Body for 15 minutes (AE Database writes it as 5%, Dragoneer's Den as 5 levels of the skill) 3 plain crystals and a Sky Crystal (the Cleric: 2 Crimson, 3 Red)
Totem of Troll Strength 30 +10 Str (Dragoneer's Den says +30 and another recipe) 3 Red, 1 Sky
Totem of the Giant's Will 35 +10 Con 1 Dark, 2 Sky
Totem of Alacrity 40 +10 Dex 2 Dark, 2 Green
Totem of Brilliance 45 +10 Int 3 Blue, 2 Crimson
Totem of Hardiness 50 +100 health and more stamina 3 Green, 1 Twisted

By the wiki you can have one attribute totem active at a time: clicking a second ends the first. A totem of regeneration runs beside it, and so does food. The totems that speed up attacks (Wolf Pup, Wolf) are not made; they are quest rewards and drops.

Beyond 50: the Totems of the Warrior (55: +10 Str +10 Con), the Archer and the Mage (60), each for 15 minutes; Regeneration (55, usable from level 75); the totems that call a follower, which need Leadership 10 to 60; Totem of Burst (95, +4 movement speed); and the higher runes, from Malith at 15 to Isos at 85. The Totems of the Warrior, the Archer and the Mage are also quest rewards, and since January 2026 those no longer ask for the expansion.

Quests that feed it: none that we found.

First Aid and bandages

First Aid is the skill of healing with bandages, and you have it without taking it up: Lord Trembley's welcome kit on Valinor holds 10 bandages since 2024, and the Leadership trainer gives more.

Identification and the Hunter's Handbook

Identification, added in January 2021, is the skill of studying creatures. What you learn is written into the Hunter's Handbook (H).

No source says what a full entry or a high skill gives you beyond the knowledge itself.

What we could not find out about these trades

← Trades: making gearFollowers and taming →